Crysis 2

Crysis 2

 
Client: Crytek GmbH
Role: Art Director & 3D Artist at Forge Studios
Tasks:
  • During the duration of the project I directed a team of 4 people that was involved in the creation of assets for the in-game cinematics as well as assisting in several other areas of the levels.
  • From props to large environmental sets I contributed first hand to the creation of models and textures, managing also the integration in engine.
  • Levels optimizations to refine the overall performances of the game.
  • Managed the communication with the client
 

Follows a selection of images that contain some of the work realized for the game and that I was involved with.