Company: Rimlight Studios srl
Role: Art Director & Founder
Platforms:  Xbox One, PC
  • Responsible for the Art direction of the game and a team of 7-10 people for the entire duration of the project
  • Defined the project technical specifications and created models and textures, compliant with the engine physically base shading model
  • Level design, lighting, enemies and game-play setup
  • Assets polishing and engine integration, with material and technical setup, particle effects
  • Assisted with the in-game logic, enemies behaviors and various game-play elements
  • Schedule management, prioritization and coordination of tasks
  • Business development and PR
  • Managed the communication with publishers, vendors and press

Follows a selection of images and videos that contain some of the work realized for the game and that I was involved with.